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~High Chieftain Ogami
Friday, July 1, 2011
Guild Meeting Results
These are the resulting suggestions from a meeting held by Anivas on 6/30/11. During this meeting, which was an open forum of what you, the rank and file of the Shades, would like to see from the guild. The points were then conferred to me, and I'd like to address all of them with you now! As always, you are free to post further thoughts and questions as replies to this forum.
- Recruiting
- With Patch 4.1 came the new Guild Interface which includes Guild Recruitment tools. Since its implementation, our guild has grown from 20 accounts to over 80! On top of this, all ranks except Peon have the power to invite new members, and are encouraged to do so. But many perhaps don't know about their permission, or how to do it, or even how to promote us as a guild. The question came up, "What kind of guild are we? What to we tell prospective members about us?" The linked post is from 2009, but it still rings true today. We are more of a social guild than anything, and I think it's important to maintain the fun, friendly environment of cool people hanging out. This is priority over gearscore, raid experience, and PvP 'leetness.' That being said, with our eye toward Raiding, it will be important to look for max level, geared members. But equally important are crafters and gatherers. Every item crafted, every flask created, every meal cooked, counts toward guild achievements and level, and cannot be forsaken. Where do you think flasks and feasts come from? More on this later, but for now, know that Champion Ehrik summed up the type of guild we are pretty accurately in a single sentence:
- "We are a social, Heroic guild with an eye toward Raiding."
- So if you would like to see more members, then do your part, comrades! Create a recruitment macro. Fire it off in the cities, in Trade and in General. Farming, doing some Archeology? Pop it in each new zone you get to. See low levels running around? Talk to them. Find out what they're up to, and see if they'd be a good fit here. Run a dungeon with a skilled, friendly, but guildless high level? Reach out. The power is yours!
- Increase Repair Allowances
- As we take on tougher and tougher opponents, gear repairs are an important, yet expensive, part of the game. Blizzard recently took action to try to lessen the burden that plate wearers carry, while attempting to equalize gear repairs accross the classes. While warriors, paladins, and dk's may now be paying less, balance dictates that other classes are paying more.
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