Tuesday, May 31, 2011

In This Corner; Corborus!!

This gargantuan Gyreworm makes short work of the devious Millhouse Manastorm before setting its sights on the other intruders of the Stonecore: YOU!

The Heroic fight is different for one main reason; the Crystal Shards he summons periodically throughout the fight.  Not only must targets of the Crystal Barrage move away from this damaging shower, but what emerges from them is even more deadly.  The shards will hatch from them in a few seconds, and then move toward a random player.  

They are floating Grenades!  They will kill anyone they touch, and explode if destroyed by anyone other than their target, killing them as well.

For this level of the game, AoE Ranged dps is of utmost importance.  The strategy is rather simple;

Tuesday, May 24, 2011

Notes on Inviting New Members.

Hail, comrades!

So now that Blizzard's new Looking For Guild interface is in full effect, our ranks of active warriors has grown considerably!  All ranks, from Scout up, will be continued to be empowered to actively recruit, and are encouraged to do so.  And while this has been quite successful, there have been a few questions, which I'll address with the following FAQ:
  1. "Can I invite a friend/someone I just met/anyone?"  The answer to all these is; Yes.  As your High Chieftain, I alone retain the power to decide who can invite and who cannot.  As I've empowered the entire guild to recruit new active members, then the answer is splendidly clear.
  2. "What class are we supposed to be looking for?" 

Friday, May 20, 2011

The Dragonmaw Clan: Returning Ally or Traitorous Menace?

The Twilight Highlands.  A Fabled peninsula beyond the haunted gates of Grim Batol.  Hidden for years, until the world shattering Cataclysm ripped a hole into its mountainous borders.  Now we find two races on the brink of extinction.  A lost clan of Wildhammer dwarves, furious and worthy adversaries of legend, and vile, ash-skinned orcs of the despicable Dragonmaw Clan.  


Many of you, comrades, may see right away the ire with which I regard these treasonous dogs.Indeed, many of you have noticed my marked refusal to serve them beyond what is required to battle the Twilight Hammer.  Their calls for aid against the Wildhammers, for example, go unheeded.  It is not that these untamed dwarves are not worth fighting, it's that battling against them while sitting in the shadow of Deathwing's forces simply does not serve the Horde.  It is for foolish pride and hatred that our wayward cousins, so recently invited back to the fold, call for Wildhammer blood.  It is stupidity, and cowardice, nothing more.  And as alarming as those traits are for supposed allies of the Horde, it is in fact rather typical for Dragonmaw orcs.  For those of you unaware of our history, or of theirs, allow me to explain.

Sunday, May 8, 2011

In this Corner; Corla, Herald of Twilight!!

Corla, the Herald of Twilight is the 2nd boss of Blackrock Caverns, a crazed but powerful zealot of the Twilight Hammer Cult bent on imbuing her minions with the energies of captured dragons!  While she herself is not too complicated a target to kill, the fact is you will encounter her in the middle of her imbuing ritual, and the results are potentially Deadly!

Tuesday, April 19, 2011

In This Corner!!

With the coming of the Cataclysm, many unforeseen enemies have surfaced to threaten our very lives!  And just as our namesake declares, we have Risen to this challenge.


But make no mistake, comrades, the enemies we face are powerful, and more deadly than any we've seen in past battles.  Strength alone will not suffice, we must have intelligence, resourcefulness, and mobility.  The old way of fighting is over.  Only by understanding our enemies, both their strengths and their weaknesses, will be emerge victorious!


Therefore, I, your High Chieftain, have gathered intelligence on some of the deadliest enemies we have to face.  Mind you, comrades, none of these are the masterminds of their particular bastions, but they are cunning, and the blood of countless would-be heroes stains the ground they walk on!  And so, here starts the first in a series to educate and prepare us for some of the deadliest foes Azeroth has to offer.  Learn well, comrades, many warriors died to bring us this information!


In This Corner:  Drraahhgaaaaa   Shadowburner!!!

Thursday, April 14, 2011

Tanks, Healers, the Guild Needs You!

In every war party, there must be a frontman, and there must be a medic.  With the constant strife in our world, there seems always a shortage of the healing hand, and the broad shield.


Starting now, You can earn additional Guild Rep for filling the role of either a Tank or a Healer.  Whether or not it's your preferred spec is irrelevant, the guild needs you!  Bonus Rep is now available to Tanks and Healers, as well as any who take up the role!  Instance rewards have been updated, and you may click here to see them in their entirety, or "Read more>>" to see them below.



Our enemies are many.  The War rages on.  Only through perseverance, guile, and the spirit of the Horde will we pull through.  Tanks, Medics, your time is now!!

~High Chieftain Ogami


Wednesday, April 13, 2011

Rep and Rank Revisions now Live!

As promised, comrades, the system for promotion and privilege within the guild has been revised, reduced, and simplified.  The most striking change is the elimination of Raid Points (RDP) as an additional form of reputation.  Also, Craftsmanship has been added as a way to earn guild rep through professions, the first of its kind!


There may be more changes to come, so stay tuned to see what the future will bring.  In the meantime, click here to see how you can become our next Legend!


Strength and Honor!


~High Chieftain Ogami